Historic GT & Touring cars mod v1.95
29-jul-2012 11:25
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Historic GT & Touring cars mod v1.95. Descarga Manual En la instalación os pedirá el CD/DVD del GT Legends, AQUÍ tenéis la imagen del CD para montar con el Daemon Tools Cambios de esta versión. [PHP]Historic GT & Touring cars mod v1.95 changelog ---- Graphics / skins / structure ---- fixed: - Mini cooper s 1275 65, headlights, fixed transparent tape. - Fixed skins on BMW 2800CS #11, 07 are broken in dx7 & 8, saved in wrong dx mode, alpha channel causing it. - Elan dash, polygons in shadows problem fixed. - Separate the FIA BOSS from the TransAm cars (different physics). - Moved Alfa GTAm to B1. - Moved BMW 2002ti to A2. - Updated icons for GTAm & BMW 2002ti. - Ferrari 330 P4 #24: this car is now a Coupe, not a Spyder. - Alpine Wide w201 and w323:fixed class and category these two cars are not "Fictional", but are bassed in real models. - Cobra 98X (from Mod folder): this was not appearing in the game. - Cobra 89 (from Mod folder):deleted duplicated skin, is the same of Cobra_89 (from the same folder). - Now all sprites have 3 digit numbers now is easier to sort though the skins, and pick the one you want. - Fixed '64 Mk I Ford GT40 #9 (this is the LM Trials model) and #12 is said to be '67 model in the skin instead of 64. - Edited driver name in 300SLR Roadster #658 was driven by Juan Manuel Fangio. - Fixed veh file in AMC Javelin's The #1 from Woods racing, had a Chevrolet engine. - Fixed Small issue with the R8 driver's back seen from behind in the car (across the seat). - Some of LHD Mini cockpits were showing only the texture of the GTL LCD display (the digital speedometer). - Fixed veh on some 67 Camaros that were in the wrong year. - Mini 1071 did appears on races which have only been selected for A0 opponents (but the 1071 is an A1). - Fixed A110 310 banner. - Fixed A310 midi lible , for midi libre in .veh and skin. - The cobra 873 now is showed ingame as 289. - Fixed Porsche 914/6 #12 Zamudio Racing has been placed in wrong place in menu. It uses 2.0 physics, but has been placed under 2.5. - The minis 1071cc are A0, they are showed in the car selection menu as A0 and have correct A0 icon but in-circuit they were showed as A1. - Fixed the 330 brakelights, had an error in the material settings, they were not set as "glass". - Fixed Capri driver/helmet, were not in the correct place. - Fixed Simca '76 .vehs - Fixed mirror position in Minis. - Fixed alpine nº 318 (1800cc wide) now it will not be selected together with the 1600cc. - Fixed cobra helmets and the position of both driver and helmet. - Fixed Renault 8 driver names. - Fixed mapping on the Firebird , in the chassis, between the trunk and rear windows. - updated materials on the Mirage's wheels to fix CTD. - New set of black gauges for the typo 61. - New steering wheel textures for the typo 61. - 3 new cockpit/cockpit_chassis for the SLR. - New car: 70 Camaro Chaparral. - Added vintage helmet/drives for some cars, right now the Shelby daytona's, ferrari GTB, Elite, porsche 906. - New skins: one typo 61, one 904, one 914 and fixed one more 3 GTO , one R8 1100, fixed various R8,two 911S, 7 ferrari GTB and some GTAm. - New textures for the T/A wheels darker, and probably will fix the error in old ati cards. - New shaders for all of our scratch made T/A 02 cars. - New Mercedes SLR 772 co-driver. - Fixed material on the Challenger's tach. - Porsche 904, 10K tach for the 904-8. - Updated rims for the 911S, new set of black rims. - Fixed position of all GT40 cockpit_chassis. - Fixed transparency of Alpine A310 cockpit_windows. - Fixed Dino collision model. - Fixed position of rear wheels on some Corvettes (added two new cockpitinfo.in). - Pantera #84 was named ingame as Private instead of Factory. - Fixed 914 vehs files, all 2.0 were showed ingame as 2.5. - Fixed some 911 vehs files, ingame were showing 011 instead of 911. - Fixed a lot of veh files because there was no distinction between engine versions in opponents tab (904, Camaro 67, A110,Mustang 67, Simcas, Renault..). - New chassis for the Renault 8 1100cc. - New cockpit for the Renault 8. - Fixed some GTO veh files, because of incorrect team name. - Shelby Mustang '66 moved to A3. - Shelby Mustang '67 & '68 moved to A4. - Ford Mustang and Falcon moved to A3. - Ferari Dino moved to A2 except the Le Mans version. - Ferari Dino LM moved to B1 updated icon. - fixed .veh name on one BMW LM. - Fixed one material on BD4 rims. - fixed UV mapping on left mirrors on some corvettes. - fixed flickering on escort's spoilers. ---- Physics ---- - Engine compression values for TransAm cars (except Camaros), Corvettes and GT40s adjusted at lower revs. - Alfa GTAm setup update. - 2002ti setup upgrade. - Mini 1071 clutch not slipping anymore. - Alpine a110 1100 engine/gbox adjustment. - Austin Healey 3000 gearbox ratios for a four speeder config. - Most of TransAms (69 Stang, Javelin, Cuda and Challenger) have new physics. - Starter in Ferrari 330 has revised values to have a better start up (specially 412P). - camber and undertrays fixed for the Capri 2600. - Alpine 1100 engine from the Renault 8 1100. - New Renault 8 (All versions plus Gr2 new version) and Simca Rallyes (all versions). - small setup update for the Zagato. - Camaro 67, 68 and 68 Penske have same (new) setup now and only differences are from hp, weight and inertias. - Fixed iddle for FIA68Maro. - Erased excessive zeroes from the escort gearbox (although it makes no difference whatsoever). - Dodge Challenger was not using post 1.9 physics yet. Hopefully this time it's better and closer to the Cuda. - +5% grip in all T/A car over two litres. - all engines have this values: LifetimeOilTemp=(110,15) LifetimeAvg=108000 LifetimeVar=16200 - decreased the brake heating by 5% in T/A cars. - All cars have this in the hdv for the undertray values: UndertrayParams=(262500.0,11600.0, 2.0). - updated upgrade files. - fixed mismatches on the SLR coupe. - updated physics for the TVR, Lotus Cortina, 904, GTO, Ferrari Daytona, BMW 2002 ti, BMW 2002 tii, GTAm and Pantera LM. - Updated AI for all cars. AI behavior has improved a lot compared to v1.9 (for recommended settings check the AI section in the manual) - 740 new talent files (different drivers will have different behavior) - new P330 physics. ---- Sounds ---- - updated sounds : Cuda, Abarth, Ferrari GTB4, Sprint. - two A110 wide version were not using the correct sound.updated sounds. [/PHP]Un poco en Castellano. A bit for spanish people.
... PASO1: Poner los ajustes del volante en windows así: Respecto a los grados usados si ponéis menos de 900º luego tenéis que tenerlo en cuenta. Ahora toca editar el controler.ini ubicado en [rutajuego]userdata[tu perfil] Poner los siguientes valores Steering Wheel Range="900" <-- o los grados que hayamos puesto nosotros. Steer Ratio Speed="0.00000" Ahora ir a buscar el siguiente fichero: [rutajuego]HistoricGT_miscG25_FF_Controller.txt (hay para otros volantes) y copiar el contenido. Siguiente paso es abrir nuestro fichero [rutajuego]userdata[tu perfil][tu perfil].PLR y establecer los siguientes valores: Auto Lift="0" // Whether to automatically lift with manual shifting but auto-clutch (non-semiautomatic trans only) Auto Blip="0" // Whether to automatically blip with manual shifting but auto-clutch (non-semiautomatic trans only) Low Detail UI="0" Luego dentro del juego escoger los efectos del volante a "bajo o medio según la pista es lo recomendable" y -100 en la fueza del FFB. En el apartado Controler1 poner todos los valores a 50% PASO2: Mejoras a comprar: Las del FFB, usa el "100% RealFeel" <-- Esto es muy importante, luego esto se puede calibrar cada coche con las teclas del realfeel CTRL+nums del panel derecho del teclado ya en la pista. Las del cambio... “Heel and Toe”: Si usas los 3 pedales, este es el modo más real y sino cambias cuando lo has de hacer el % de vida motor baja brutalmente, usa el plugin Grinding Tranny. Si usas la ayuda del embrague te penaliza. “Heel and Toe (No mis-shift)”: Si usas los 3 pedales, este es un modo más arcade y fácil, no usa el plugin GrindingTrain por tanto tenemos que ir a [rutajuego]PluginsGrindingTranny.ini. y poner el valor de PluginActive=0. Si usas la ayuda del embrague te penaliza. “2 pedals/Sequential Throttle lift”:. Usa esta ayuda si no usas el embrague para conducir ya sea con "levas" o con "cambio en H". Recuerda que deberás soltar gas cuando subas de marcha para no comerte la vida del motor. Deberias usar la ayuda del autoembrague. Como no usa el plugin GrindingTrain por tanto tenemos que ir a [rutajuego]PluginsGrindingTranny.ini. y poner el valor de PluginActive=0. SOBRE EL Grinding Tranny: Para que funcione el grinding tranny correctamente tenéis que tener: En los ficheros controller.ini / [tu perfil].plr deberás tener "Gear Select Button Hold" habilitado/1, and "Auto Clutch", "Auto Blip", and "Auto Lift" deshabilitado/0. <-- esto explicado un poco más arriba También has de tener asignada una tecla para la marcha neutra y las de subir marcha y bajar marcha SIN NINGUNA TECLA ASOCIADA. |
Editado: 29-jul-2012 12:01 -